Author name: MonsieurBaggins

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Britons

With two economy bonuses, one operating from the Dark Age, extra-ranged range units, and faster working archery ranges, Britons can all too often snowball out of control for their opponents. While they are known for their Archer gameplay, Britons can fair decently with infantry, and can even field above-average navy. Civilization Bonuses Team Bonus Unique …

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Drush into Fast Castle

The Drush into Fast Castle is an intermediate build order that, when executed right, can assist you in dominating a match. A foreword about this strategy is that it is used when a player feels their civilization may be best off doing a fast castle strategy for any particular reason, but they are playing on …

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Teamgame Roles

Competitive teamgames come in three forms: 2 vs 2’s, 3 vs 3’s and 4 vs 4’s. 2 vs 2’s In 2 vs 2 matches on standard maps, each player on a team has an opponent on their side of the map. This limits passive approaches, making fast castles and booming difficult if not detrimental. The …

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Aztecs

The Aztecs, known for their amazing economy, beastly skirmishers and godlike monks, this civilization is a fan favorite for many players. The Aztecs are able to fend off any army that comes its way, but struggles on water or hybrid maps where navy may be dominant.

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The Blacksmith

The blacksmith – one of the most frequented building at the start of every age.To the obvious description of the blacksmith; a unique building allows a player to research technologies relating to the armor, attack and range of military units at different points in the game.To understand what units benefit from what blacksmith upgrades, attention …

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